U.N. Squadron
This project is a tribute to U.N. Squadron (1989), developed and released by Capcom.
U.N. Squadron is an arcade shoot’em up single-player game (horizontal scrolling shooter game). Initially it was developed for the arcade of the same company, but two years later, in 1991, it was launched for the SNES (the version we are working on). This game was known in Japan as Area 88 since the game was based on the manga Area 88 created by Karou Shintani. It has a sequel game named Carrier Air Wing (U.S. Navy in Japan) which was released in 1990 for the CP system arcade.
B.A.T.L. STUDIOS
The Team
Our team is named B.A.T.L. Studio, and it is formed by:
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Alejandro Ávila (Omicrxn): implementation of the boss and the subboss of the levels, with all their features and the HUD.
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Bosco Barber (boscobarberesbert): implementation of the store, weapons and the features from level 1.
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Carles López (carlesli): creation of the GitHub Page, sprites of particles and implementation of level 1.
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Yeray Tarifa (yeraytm): implementation of power-ups, debugging functionalities, gamepad gameplay and the implementation of the menu selector.
Team Photo
Short gameplay of the game
(If the video doesn’t work, you can always click here) YouTube